Copyright Tristan Aubrey-Jones May 2008.
Abstract: A project investigating and developing an implicitly concurrent programming language, based on a metaphor taken from the physical world is reported. Uses a programming paradigm where programs consist of systems of autonomous agents, or active objects which communicate via message passing. A language enhancing Java with actors and linear types is presented. Example programs are written, compiled, and executed to evaluate the usefulness of the language. The language found to provide a familiar notation for implicit parallelism, and a compelling new model for concurrency, combining the performance of shared variables with the elegance of message passing.
Introductory Slides (PDF),
Report (PDF),
ActiveJava compiler prototype (ajavac),
ActiveJava runtime library (ajava_lang).
Examples:
calc - pocket calculator actor program dining - dining philosophers actor program (never deadlocks) sort - parallel quicksort implementation ("SortBenchmark" sorts 10,000 random integers using actors, java threads, and sequentially and compares)To compile examples use:
compile.bat ./calc compile.bat ./sort compile.bat ./diningTo run examples use:
run ./calc Main run ./dining Main run ./dining Main fast run ./sort Main run ./sort SortingBenchmark
import java.util.Random;
public aclass Philosopher {
private int id;
private Table table;
private Fork lhf, rhf;
private int state;
public Philosopher(Table table, int id) {
this.table = table;
this.id = id;
this.state = State.THINKING;
printStatus("thinking");
randomDelay();
}
// begins thinking, moves forks back
// to the table, and delays a random time
private void think() {
// give forks back
table <-- new MoveForks(id, lhf, rhf);
// remember: lhf and rhf are destructive reads
// as are linear objects
// change state
state = State.THINKING;
// think for random time
randomDelay();
printStatus("thinking");
}
// becomes hungry, and announces to table
// that it is hungry
public static class IsHungry {
public int id;
public IsHungry(int id) { this.id = id; }
}
private void hungry() {
state = State.HUNGRY;
printStatus("hungry");
table <-- new IsHungry(id);
}
// receives forks simultaneously, and
// begins to eat
public react (MoveForks frks) {
this.lhf <-- frks.lhf;
this.rhf <-- frks.rhf;
eat();
}
// eats for a random time
private void eat() {
state = State.EATING;
randomDelay();
printStatus("eating with fork " + Integer.toString(lhf.getId()) +
" and " + Integer.toString(rhf.getId()));
}
// displays philosophers id and status
private void printStatus(String status) {
Stdout <-- "Philosopher " + Integer.toString(id) + " is " + status + "\n";
}
// uses clock pulses, and a random countdown
// to delay for a random period when thinking
// and eating.
private static final Random RNG = new Random();
private int countdown;
private void randomDelay() {
countdown = RNG.nextInt(10) + 1;
}
public react (Clock.Tick t) {
countdown--;
if (countdown == 0) proceed();
}
private void proceed() {
if (state == State.THINKING) {
hungry();
}
else {
if (state == State.EATING) {
think();
}
else;
}
}
}